Tag: definition

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  • free city

    Most cities in [[Europe]] are granted right to self-government by their King. Some are granted more rights than others, but the majority swear fealty to a King. However, when a strong and self-sufficient city exists in the domain of a weak or distracted …

  • Church of the Gestalt

    Religion in Darklands [[Europe]] centers around the worship of β€œ[[Bythos | The Gestalt]],” who is named Bythos (the Deep), or alternatively, β€œThe True (or Unknowable) Shape.” The Gestalt is the great deity surpassing and enlightening creation. Similar in …

  • Samael

    The [[Church of The Gestalt]] maintains that the foremost enemy of [[Bythos | The Gestalt]] in mythology is the Demiurge, Samael. Samael is credited with fashioning the material world, its flora and fauna, and humanity, being blind and ignorant of the …

  • Bythos

    Mainstream [[Church of the Gestalt | Church]] teachings claim that Bythos (The Gestalt, the True Unknowable Shape) is greater than any other power, and that evil exists as a cosmic error which will ultimately be overcome. Bythos does not direct the events …

  • Skraevirs

    The Skraevirs are pagan traders and marauders from the island chain of [[Camelyn]]. They hail primarily from the kingdoms of [[Kinhelm]], [[Venddig]], and [[Molnland]], although there are several bands and tribes unaligned with any King. It is thought …

  • Legendary Creatures

    Village matrons tell children stories of the murderous [[Knockers]] that await them in dark places. Woodsmen and rangers speak of fearsome [[Ogres]] and [[Wodes]] who stalk the deep forests. And miners and travellers speak of the enigmatic [[Dwarves]] who …

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